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RED VOLCANO

DBGA personal assignment

This is a small volcano level created in Unity using the Terrain tools. My idea was to create a desolated environment, similar to Iceland, with volcanic red sand covering the black volcanic rocks.

The main focus of the assignment was to experiment with Unity’s Dolly track camera and with the creation of a cinematic, learning how to manage a Timeline.

With this exercise I also practiced my level building and level design skills, focusing on leading the player across the level with a single vertical route, trying to create a smooth and gorgeous path to walk across.

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