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SYLVAN FOREST
DBGA personal assignemnt
A fairy Forest created in UE5 to exercise in Level Blockout and to learn more about landscape tools and textures as well as improving Level Design skills.
With this assignment I learned more about key points, angles, and constraints for a level design as well as spacing and overall dimensions. This applies for both bigger and more dispersive areas and smaller and closed spaces.
Please click on the pictures on the right to read more about the different sections.
If you are interested about the World building around the Level feel free to read:
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